Banshee: HD 9, AC 18, Speed: half as fast as an unencumbered man, Morale 12, Damage: 1d8 (claws), only vulnerable to silver & magic, 50% immunity vs. spells, typical undead immunities, AL: Chaotic.
- Death Cry: Once per night, a banshee may scream loudly, painfully and deadly. Everyone within earshot has to succeed at a save vs. poison or die painfully in 2d6 rounds. Everyone who fails their save also is immediately deaf due to ruptured eardrums.