Showing posts with label Steading. Show all posts
Showing posts with label Steading. Show all posts

Wednesday, June 27, 2012

Friarsbridge

Friarsbridge is a village upriver from Svarturvigi. I imagine a small rural community centered on a monastery. It was built at an easy river crossing and later on, a bridge was built across the river. The tolls collected at the bridge go to the monastery. In return, the friars are responsible for the upkeep of the bridge.  Trade from Solacebury across the river forms the majority of the revenue.

In terms of Dungeon World:

Prosperity: Dirt
Population: Shrinking
Defenses: Militia
Other Tags: Divine, History (miracle), Oath (Solacebury), Resource (wheat)

Notes: Obviously, I have chosen the option "The village was built on the site of religious significance". Technically, I don't know yet, if Friarsbridge is part of a kingdom or empire. But the option simply fits. As a problem, the most obvious choice would have been "dedicated to a deity". But that would make for a rather one-dimensional village, so I selected: "has recently fought a battle". That gives a more interesting situation to deal with and conjures images. The village fought until the bitter end, but they repelled the attackers.

Impressions:
  • Breached barricades
  • Smokings ruins of outlying houses
  • Empty buildings, their inhabitants killed
  • A huge mass grave dug by friars
  • Most people are injured
  • Friars attending the wounded and leading the rebuilding effort
  • Crippled soldiers begging for money

Custom Moves:
When you give money to the crippled soldiers, take +1 forward on your next Recruit move.
When you make a Supply move, take -1 because of the dire situation.

Okay, I have an idea about the battle: elves from the nearby Aelfrick Forest attacked the village as retaliation to the raids of the dwarves of Svarturvigi. They either never realized or didn't care that Friarsbridge owes allegiance to Solacebury and not Svarturvigi. Now the humans of Solacebury may become involved in the dwarven-elven feud going on here.

Looking at the description, some obvious questions pop into my mind:
  • Who is worshipped by the friars of the monastery?
  • What miracle happened in town?
  • When did the miracle happen?
For those questions, I don't have a clear answer yet. So maybe I am going to ask the players when they get to Friarsbridge. Or the fiction will reveal the answers.

Saturday, June 23, 2012

Svarturvigi, the Black Fortress

Svarturvigi is the town were the trade caravan from Solacebury (see "The Barrow of Dwarven Queen" adventure) is travelling to. As preparation for the game session next Friday, I've decided to flesh out the town of Svarturvigi.

Prosperity: Moderate
Population: Steady
Defenses: Guard
Other Tags: Dwarven, Personage (Rafnar, the Blackened Warlord - notorious for terrorizing elven steadings in the Aelfrick Forest) Trade (Solacebury, Friarsbridge).

Notes: The Black Fortress is listed as trade by Solacebury, therefore I've chosen the option "the town is build around a military post". It's in the name really. As Problem I picked "notorious outlaw lives in town". Since I picture the Black Fortess to be a dwarven steading, I added the tag "Dwarven".

Impressions:
  • Huge granite walls
  • Narrow streets
  • A big fortress in the middle of town
  • Bustling with dwarves
  • Dwarven stone galleys moored in the harbor
  • Busy docks
  • Dwarven guards in black armor marching through the streets
  • Elven prisoners displayed in iron cages hanging from the wall
  • A small shrine devoted to the secretive cult of Gurun, the dwarven god of medicine (Gurun is worshipped by Durgar the Cleric).
Custom move: Avoid harassment by the guards of Svaturvigi
When you are accosted by the guards, roll +STR. On a 10+ they respect your strength and leave you alone, on a 7-9 chose one:
  • They let you go after you pay them Charisma coins
  • They confiscate your most valuable item
  • They arrest one of your hirelings
Monsters
Rafnar, the Blackened Warlord (Solitary, Organized, Intelligent, Hoarder, Terrifying)
Attack: d10+2*b damage (two-handed axe)
HP: 12
Armor: 3 (plate armor)
Special Qualities: Close, Messy, +1 Piercing, half-melted face and radiates vengeance and cruelty)
Rafnar, the warlord of Svarturvigi, is a grizzled dwarf with a salt-and-pepper beard, his face half-burned by an elven arcanist. He wears an eye-patch over his left eye. A huge two-handed axe is always within easy reach. Rafner is renown for his hatred of elves. He uses every opportunity to harrass and hassle them.
Instinct: To pillage and plunder elven steadings
  • Mutilate and torment elves
  • Call for dwarven reinforcements
Dwarven steading guards (Group, Organized, Intelligent, Cautious)
Attack: d8 damage (axe)
HP: 6
Armor: 3
Special Qualities: Close,
Rafnar employs vicious dwarven guards that strut around town like they own the place. They are ruffians spoiling for a fight. They are armed with axes, shields and chain mail.
Instinct: Pick a fight
  • Arrest anyone who disturbs the peace
  • Call for dwarven reinforcements

Tuesday, June 12, 2012

Map of the Skogurhörmulegur

I've drawn a small map of the area explored in the Dungeon World actual play "The Barrow of the Dwarven Queen." For simplicities sake, the scale equals 1 ration per hex. As of yet, the town the heroes were travelling does not have a name. It's a port town nothing else is known.



The stats for Solacebury (a slightly renamed Solaceburg) in Dungeon World would be:

Solacebury
Prosperity: moderate
Population: growing
Defenses: watch
Other: lawless, trade (the namless port town, and one other) 
Problem: Solacebury is a popular meeting place.