Wednesday, July 30, 2014

TJ2 Against the Spectre Queen

This is a continuation of the previous adventure "TJ1 The Barrow of the Dwarven Queen" that I DMed via Google Hangout. The adventure is loosely based on my Dungeon World adventure "Against the Spectre Queen".

Notes: The session used D&D Basic V0.1 and monsters from "The Lost Mines of Phandelver".

Cast of Characters:

  • Aelar, male high elf wizard (spy)
  • Grimbolt Doomhammer, male mountain dwarf fighter (folk hero?)
  • Maedric, male human cleric (soldier)
  • Tanris, male human rogue (criminal)
  • Tendrak Talis, male human fighter (soldier)


The characters are staying at the Silver Cat Walk Inn in Svarturvigi. Some (Tendrak, Maedric) have traveled together with Sorrenson the merchant and his beautiful daughter Ingdis from Solacebury to the fortress of the dwarven king Rafnar the Black. The others are guests at the inn. In the morning, Sorrenson finds that his daughter has disappeared (again). He asks the characters to help him find her and (again) offers a generous reward.

The city streets are patrolled by grim hill dwarfs in the service of Rafnar. Maedric first suspects Haddun, a fellow caravan guard of eloping with Ingdis and thus the group searches the gates and the harbor. But they do not find a trace of her, but manage to alienate the townguards (or at least Maedric manages that). Aelar even visits a brothel because a town guard insinuates that Ingdis might have gone there. Embarrassingly, it turns out to be a brothel for dwarfs, halflings and gnomes. So as mistress Roshildur informs him, the elf won't be served here - even though she finds him cute.

After trying the harbor, they investigate the old city cemetery that is protected by wards designed to keep something in as Aelar discovers. But apart from ancient tombs and catacombs dug into the mountain side of the actual black fortress they don't find anything there.

With empty hands the adventurers return to the inn. There, they decide to search Ingdis' room. Apart from a smashed mirror they don't find anything. But it dawns on them that she might be possessed. Tendrak asks a serving girl about Ingdis. And indeed the girl saw her leave in the early morning - alone, no with Haddun - for the temple of Nastruhal, deity of crafts and smithing.

The group goes there as well and finds massacred dwarven priests, and a break-in into a secret crypt beneath the altar. In the crypt they are confronted by skeletons and zombies. After defeating them, they discover that whoever was down here, stole a book that was chained to a lectern in the crypt.

As they leave the temple, they see a massive storm gathering over the city that is centered on the cemetery. They rush there to discover Ingdis inside chanting from an ancient book made out of stone. As the group attacks, the ritual is interrupted and a wraith leaves her body to attack the party. In the fight, Grimbolt is killed by her touch, before the combined might of the surviving heroes can defeat and banish the wraith. The storm breaks and the heroes return Ingdis safely to her father. Aelar takes the book with him. He later discovers that it is the Treatise of Stone, containing rituals and spells of the First Dwarfs, those who are now known as derro dwarfs.

Grimbolt Doomhammer is honored with a funeral pyre at the temple of Waradin, the deity of battle, to prevent his soul from returning as a wraith.

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