- Do you follow the ancient religion of the earth, the trees and sky?
- Why did you swear allegiance to Laird Emrys ap Glyndwr?
- Is he a worshipper of the Iron God or Ancient Religion?
- What is his clan hold Morwenstone known for?
- What was the Lairds greatest feat?
- Who did you fight at the battle of Oakridge?
- Why were you the only survivors?
- Did Laird Emrys fight and die at Oakridge?
- Starkly beautiful and lonely highlands
- Cold lakes
- Small stands of evergreens
- Mist shrouded valleys
- Dark and dank bogs surrounded by ancient trees
- Round huts with thatched roofs
- Rain turns the roads to mud
- Howling winds
- Square stone towers surrounded by wooden palisades
- Shepherds tending to large herds of sheep
- Black dogs that are almost wolf-like in appearance
- Druidic priests eying strangers suspiciously
- Red-clad priests of the Iron God wearing iron masks are preaching to the people
- The Cathedral of the Burning Sword stretches its bleak and grey towers into the sky like a blight on the land
- In the clan moot, traditional lairds argue against lairds aligning with the Church of the Iron God
ThingsTHE BURNING SWORD
Close, +1 damage, ignores armor, dangerous, 2 weight
An iron long sword sheathed in writhing flames hangs in mid-air above the altar to the Iron God. The sword allegedly was forged by the god himself and is a sign of his blessing. It cuts through anything and can set any wooden object on fire. If you grab the sword, you roll +WIS. If you don’t worship the Iron God take a -2 on the roll. If you are a druid, take a -3 instead. On a 10+ you take the sword and ignore the dangerous tag while wielding it. On a 7-9 you take the sword and chose one:
- You may ignore the dangerous tag while wielding the sword
- Do not take 2d6 fire damage each time you draw the sword
THE SKULL TREE
A dead tree decorated by bleached skulls of all kinds of creatures: humans, animals, fantastic beasts, elves, dwarves and humanoids. The bark oozes greenish sap and a chorus of moaning voices can be heard around the tree.
When you are asking for hospitality at a clan hold, you roll +CHA. On a 10+ you can stay for up to three days as an honored guest and take +1 forward to your next steading move. On a 7-9 chose two:
You may only stay one night
You have to make yourself useful
You are regarded with suspicion
You impress one of the young adults
On a miss you are turned away.
MonstersLizard Men, Trolls, Centaurs, Eagle Lords, Elvish Warriors, Elvish High Arcanist, Griffins, Ogres, Hill Giants, Razor Boars, Worgs, Manticore, Owlbears, Deep Elf Assassin, Deep Elf Swordmaster, Deep Elf Priestess, Dragon, Minotaur.
(Small groups, small, intelligent)
Attack: d8*b (antlers)
Armor: 1 (thick hide)
Special Qualities: Close, +1 Piercing, Winged
Bizarre, savage creatures, perytons combine the features of ominous birds of prey, mighty stags, and ravenous wolves. Stealing the features of a lean buck for its body, forelegs, and jagged antlers, a peryton’s wings, hindquarters, and razor-sharp talons are those of some mighty avian predator. Below eyes burning with endless hunger sprouts a wolf ’s muzzle, filled with shearing, bloody teeth, stained by gory evidence of the beast’s insatiable appetite for warm hearts. Strangest, though, is the creature’s shadow, which light reveals to be not that of a winged quadruped, but a humanoid silhouette.
Instinct: To tear out a victim’s heart and mate.
- Shred armor
- Deflect a blow from a weapon